Todays blog…. based on the OPEN d6 or TOPTA d6 playtest here are the results:
I’m producing in my head, not on the page. I’m over complicating the game and the scenarios. So back to the drawing board. Also, I’ve been listening to alot of Ken and Robin Talk about Stuff, and based on the spirit of the game, which is quick, I’m looking at a traits/motivation structure for the characters to help players new to the game to slip into character easier and quicker. So, it’s a pause, while I re-work some aspects of the rules, but I’m hoping to continue play testing next month.